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- FITini
-
- // This is the StreetLamp Object
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- [ObjectClass]
- l ObjectTypeNum = 0 //Misc Terrain Object
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- [ObjectType]
- st Name = "slamp" // Text string giving a descriptive name (only 8 chars long!!)
- l Type = 0x7
- l Appearance = 0x0200010F
- l Duration = -1 // Lasts forever = -1
- l MaxDamage = 0 // Number of damage points before BOOM!
- l ExplosionObject = 42 // Object Class Number of explosion for this building
- l DestroyedObject = 0 // Object Class Number of Destroyed shape for building
- f ExtentRadius = 5 // Extent Radius in Meters
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- [TreeData]
- l BuildingName = 361
- ul DmgLevel = 1 // How much damage before changing to destroyed shape
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- FITend